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CssFloat |
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/* ** Luxor - XML User Interface Language (XUL) Toolkit ** Copyright (c) 2001, 2002 by Gerald Bauer ** ** This program is free software. ** ** You may redistribute it and/or modify it under the terms of the GNU ** General Public License as published by the Free Software Foundation. ** Version 2 of the license should be included with this distribution in ** the file LICENSE, as well as License.html. If the license is not ** included with this distribution, you may find a copy at the FSF web ** site at 'www.gnu.org' or 'www.fsf.org', or you may write to the ** Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139 USA. ** ** THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY OF ANY KIND, ** NOT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY. THE AUTHOR ** OF THIS SOFTWARE, ASSUMES _NO_ RESPONSIBILITY FOR ANY ** CONSEQUENCE RESULTING FROM THE USE, MODIFICATION, OR ** REDISTRIBUTION OF THIS SOFTWARE. ** */ package luxor.css; public class CssFloat extends CssValue { private float _value; private CssFloat( float value, int type, CssValue prev ) { super( type, prev ); _value = value; } public float getFloatValue() { return _value; } public static CssFloat createCentimeter( float value, CssValue prev ) { return new CssFloat( value, CENTIMETER, prev ); } public static CssFloat createEm( float value, CssValue prev ) { return new CssFloat( value, EM, prev ); } public static CssFloat createEx( float value, CssValue prev ) { return new CssFloat( value, EX, prev ); } public static CssFloat createInch( float value, CssValue prev ) { return new CssFloat( value, INCH, prev ); } public static CssFloat createMillimeter( float value, CssValue prev ) { return new CssFloat( value, MILLIMETER, prev ); } public static CssFloat createPercentage( float value, CssValue prev ) { return new CssFloat( value, PERCENTAGE, prev ); } public static CssFloat createPica( float value, CssValue prev ) { return new CssFloat( value, PICA, prev ); } public static CssFloat createPixel( float value, CssValue prev ) { return new CssFloat( value, PIXEL, prev ); } public static CssFloat createPoint( float value, CssValue prev ) { return new CssFloat( value, POINT, prev ); } public static CssFloat createReal( float value, CssValue prev ) { return new CssFloat( value, REAL, prev ); } public String toString() { return "float: " + _value; } }
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CssFloat |
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