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CollapsiblePanel |
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/*
** Luxor - XML User Interface Language (XUL) Toolkit
** Copyright (c) 2001, 2002 by Gerald Bauer
**
** This program is free software.
**
** You may redistribute it and/or modify it under the terms of the GNU
** General Public License as published by the Free Software Foundation.
** Version 2 of the license should be included with this distribution in
** the file LICENSE, as well as License.html. If the license is not
** included with this distribution, you may find a copy at the FSF web
** site at 'www.gnu.org' or 'www.fsf.org', or you may write to the
** Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139 USA.
**
** THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY OF ANY KIND,
** NOT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY. THE AUTHOR
** OF THIS SOFTWARE, ASSUMES _NO_ RESPONSIBILITY FOR ANY
** CONSEQUENCE RESULTING FROM THE USE, MODIFICATION, OR
** REDISTRIBUTION OF THIS SOFTWARE.
**
*/
package luxor.swing.widget;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.border.*;
import luxor.spi.*;
/**
* see also: Collapsible CollapseButton
*/
public class CollapsiblePanel extends JPanel implements Collapsible
{
private CollapseButton _collapseHorizontalButton;
private CollapseButton _collapseVerticalButton;
private boolean _collapsed = false;
private GridBagConstraints _constraints;
private JPanel _content;
private JPanel _spring;
public CollapsiblePanel( JPanel content )
{
super();
_content = content;
setLayout( new GridBagLayout() );
_constraints = new GridBagConstraints();
_collapseHorizontalButton = new CollapseButton( this, SwingConstants.HORIZONTAL );
_collapseVerticalButton = new CollapseButton( this, SwingConstants.VERTICAL );
_spring = new JPanel();
expand();
}
/**
* Tells you whether this component is currently collapsed. Useful for
* checking the component's status.
*
*@returns true if this component is collapsed, false if it is not.
*/
public boolean isCollapsed()
{
return _collapsed;
}
/**
* Tells you whether this component is collapsible.
*
*@returns a boolean indicating this component is collapsible.
*/
public boolean isCollapsible()
{
return collapsible;
}
/**
* Collapses the panel.
*/
public void collapse()
{
setVisible( false );
removeAll();
_constraints.gridx = 0;
_constraints.gridy = 0;
_constraints.gridheight = 1;
_constraints.gridwidth = 1;
_constraints.ipadx = 0;
_constraints.ipady = 0;
_constraints.weightx = 0;
_constraints.weighty = 0;
_constraints.insets = new Insets( 0, 0, 0, 0 );
_constraints.anchor = GridBagConstraints.NORTHWEST;
_constraints.fill = GridBagConstraints.NONE;
add( _collapseHorizontalButton, _constraints );
// fix: does this make sense?
Dimension dim = _collapseHorizontalButton.getSize();
_collapseHorizontalButton.reshape( 0, 0, dim.width, dim.height );
_constraints.gridx = GridBagConstraints.RELATIVE;
_constraints.gridy = 0;
_constraints.gridheight = GridBagConstraints.REMAINDER;
_constraints.gridwidth = GridBagConstraints.REMAINDER;
_constraints.weightx = 1.0;
_constraints.weighty = 1.0;
_constraints.anchor = GridBagConstraints.WEST;
_constraints.fill = GridBagConstraints.BOTH;
add( _spring, _constraints );
_collapsed = true;
revalidate();
setVisible( true );
}
/**
* Uncollapses the panel.
*/
public void expand()
{
setVisible( false );
removeAll();
_constraints.gridx = 0;
_constraints.gridy = 0;
_constraints.gridheight = 1;
_constraints.gridwidth = 1;
_constraints.ipadx = 0;
_constraints.ipady = 0;
_constraints.weightx = 0;
_constraints.weighty = 0;
_constraints.insets = new Insets( 0, 0, 0, 0 );
_constraints.anchor = GridBagConstraints.NORTHWEST;
_constraints.fill = GridBagConstraints.NONE;
add( _collapseVerticalButton, _constraints );
// fix: does this make sense?
Dimension dim = _collapseVerticalButton.getSize();
_collapseVerticalButton.reshape( 0, 0, dim.width, dim.height );
// constraints.insets = new Insets(5,5,5,5);
_constraints.gridx = GridBagConstraints.RELATIVE;
_constraints.gridy = 0;
_constraints.gridheight = GridBagConstraints.REMAINDER;
_constraints.gridwidth = GridBagConstraints.REMAINDER;
_constraints.weightx = 1.0;
_constraints.weighty = 1.0;
_constraints.anchor = GridBagConstraints.WEST;
_constraints.fill = GridBagConstraints.BOTH;
add( _content, _constraints );
_collapsed = false;
revalidate();
setVisible( true );
// does toggling setVisible make a difference?
}
}
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CollapsiblePanel |
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