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CollapsiblePanel |
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/* ** Luxor - XML User Interface Language (XUL) Toolkit ** Copyright (c) 2001, 2002 by Gerald Bauer ** ** This program is free software. ** ** You may redistribute it and/or modify it under the terms of the GNU ** General Public License as published by the Free Software Foundation. ** Version 2 of the license should be included with this distribution in ** the file LICENSE, as well as License.html. If the license is not ** included with this distribution, you may find a copy at the FSF web ** site at 'www.gnu.org' or 'www.fsf.org', or you may write to the ** Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139 USA. ** ** THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY OF ANY KIND, ** NOT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY. THE AUTHOR ** OF THIS SOFTWARE, ASSUMES _NO_ RESPONSIBILITY FOR ANY ** CONSEQUENCE RESULTING FROM THE USE, MODIFICATION, OR ** REDISTRIBUTION OF THIS SOFTWARE. ** */ package luxor.swing.widget; import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.border.*; import luxor.spi.*; /** * see also: Collapsible CollapseButton */ public class CollapsiblePanel extends JPanel implements Collapsible { private CollapseButton _collapseHorizontalButton; private CollapseButton _collapseVerticalButton; private boolean _collapsed = false; private GridBagConstraints _constraints; private JPanel _content; private JPanel _spring; public CollapsiblePanel( JPanel content ) { super(); _content = content; setLayout( new GridBagLayout() ); _constraints = new GridBagConstraints(); _collapseHorizontalButton = new CollapseButton( this, SwingConstants.HORIZONTAL ); _collapseVerticalButton = new CollapseButton( this, SwingConstants.VERTICAL ); _spring = new JPanel(); expand(); } /** * Tells you whether this component is currently collapsed. Useful for * checking the component's status. * *@returns true if this component is collapsed, false if it is not. */ public boolean isCollapsed() { return _collapsed; } /** * Tells you whether this component is collapsible. * *@returns a boolean indicating this component is collapsible. */ public boolean isCollapsible() { return collapsible; } /** * Collapses the panel. */ public void collapse() { setVisible( false ); removeAll(); _constraints.gridx = 0; _constraints.gridy = 0; _constraints.gridheight = 1; _constraints.gridwidth = 1; _constraints.ipadx = 0; _constraints.ipady = 0; _constraints.weightx = 0; _constraints.weighty = 0; _constraints.insets = new Insets( 0, 0, 0, 0 ); _constraints.anchor = GridBagConstraints.NORTHWEST; _constraints.fill = GridBagConstraints.NONE; add( _collapseHorizontalButton, _constraints ); // fix: does this make sense? Dimension dim = _collapseHorizontalButton.getSize(); _collapseHorizontalButton.reshape( 0, 0, dim.width, dim.height ); _constraints.gridx = GridBagConstraints.RELATIVE; _constraints.gridy = 0; _constraints.gridheight = GridBagConstraints.REMAINDER; _constraints.gridwidth = GridBagConstraints.REMAINDER; _constraints.weightx = 1.0; _constraints.weighty = 1.0; _constraints.anchor = GridBagConstraints.WEST; _constraints.fill = GridBagConstraints.BOTH; add( _spring, _constraints ); _collapsed = true; revalidate(); setVisible( true ); } /** * Uncollapses the panel. */ public void expand() { setVisible( false ); removeAll(); _constraints.gridx = 0; _constraints.gridy = 0; _constraints.gridheight = 1; _constraints.gridwidth = 1; _constraints.ipadx = 0; _constraints.ipady = 0; _constraints.weightx = 0; _constraints.weighty = 0; _constraints.insets = new Insets( 0, 0, 0, 0 ); _constraints.anchor = GridBagConstraints.NORTHWEST; _constraints.fill = GridBagConstraints.NONE; add( _collapseVerticalButton, _constraints ); // fix: does this make sense? Dimension dim = _collapseVerticalButton.getSize(); _collapseVerticalButton.reshape( 0, 0, dim.width, dim.height ); // constraints.insets = new Insets(5,5,5,5); _constraints.gridx = GridBagConstraints.RELATIVE; _constraints.gridy = 0; _constraints.gridheight = GridBagConstraints.REMAINDER; _constraints.gridwidth = GridBagConstraints.REMAINDER; _constraints.weightx = 1.0; _constraints.weighty = 1.0; _constraints.anchor = GridBagConstraints.WEST; _constraints.fill = GridBagConstraints.BOTH; add( _content, _constraints ); _collapsed = false; revalidate(); setVisible( true ); // does toggling setVisible make a difference? } }
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CollapsiblePanel |
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